For some people, looking at a period of time can make it seem long or short, depending on the context. A decade, for example, might seem like a long time in terms of the advancements in technology. It’s easy to forget all of the developments that have occurred within the last ten years because they are now such household names. A few examples are Lyft, Uber, iPads, Snapchat, TikTok, and tablet computing. It’s only logical for the mind to boggle at what’s next on the horizon. Because of Moore’s Law, perhaps the most surprising things about the upcoming changes will be the rate at which they happen from now on. 

The Consumer Electronics Show (CES) is entering its 50th year as the annual event that showcases and highlights many of the prototypes of things that will one day become the new normal. Thousands of companies display their wares for nearly 200,000 attendees each year. 

One device that will continue to take off is the self-flying drone, with this iteration primarily aimed at military missions and cargo transport. People will continue to enjoy them recreationally as well. In addition, artificial intelligence will continue to learn and adapt to the many uses that are being planned. Their processing power will multiply exponentially as hardware also keeps upgrading. 

We will also practically be skipping 5G to go straight to 6G networks. Latencies less than a micro-second will be unrecognizable, and merged resources mean that commands will be shared across a single network. Essentially, the future 6G network will act as the single largest computer in the world. We should also be ready to see robots emerging into our daily lives more. Certain service roles, such as hotel concierge or security, will eventually be outsourced to a robotic equivalent. 

Not content with confining our advances to one planet, experts predict a return to the Moon this decade, this time to begin more permanent colonization. For those who want to experience other-worldly adventures sooner than later, advancements in virtual and augmented realities will continue to improve at an alarming rate. Content will still be highly valued, so streaming services will become more and more normalized. Production companies will cater increasingly to the consumer market, not only in faster release dates but in higher quality. Nothing has ever topped the competitive gaming industry when it comes to realistic rendering, and that is only going to get stronger within the next ten years.